Durak Online - Das beliebte Kartenspiel. Spiel mit deinen Freunden! Finde neue Freunde! Sei ein Champion! Durak (Betonung auf a russisch - дурак. Durak Online 3D - a modern version of the famous card game. Die moderne Version des berühmten Kartenspiels! Play now and join thousands of players who. Battle of Durak Battle Card Game - English bei whimsical-whispers.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel.
Durak (Kartenspiel)Battle of Durak Battle Card Game - English bei whimsical-whispers.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. The game of Durak appeared in the 19th century in Russia. This is one of the few card games, in which it is possible to develop a clear plan of action. Der Ranking-Verlauf zeigt an, wie beliebt Durak Online card game im Deutschland. App Store ist und wie sich dieser Wert im Lauf der Zeit entwickelt hat.
Durak Card Game Leave a comment Video7 Pro Tips \u0026 Tricks to get a better Durak Player (дурак-стратегия-трюк)
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Log In. Durak Rules Players: 2 - 6, as 2 teams or individually Summary The objective is to get rid of your cards first and the loser is the last player left holding cards The role of Defender passes around the table - other players attack by playing a single card and the Defender must play a trump card or a higher ranked card of the same suit After the first attack, attackers can only play cards of the same rank as cards already played in the bout If the Defender defeats a set number of attacks, all cards played in the bout are discarded.
If the Defender loses, they must pick up all the cards played Presets Classic - Attack limit is 6 and and the lowest value cards are Sixes Teams - Both members of one team attack one member of the other team.
Each player receives a hand of 6 cards. The remaining cards form the draw pile. Play The top card of the draw pile is turned face up - its suit becomes the trump suit.
Order of Attack and Defence The role of defender ordinarily passes clockwise around the table. Scoring Players score penalty points depending on the order in which they got rid of all of their cards.
The sequence of play among the four players will depend on which player runs out of cards and when. The principle remains the same: that the remaining players take turns to play for their team.
Notice that in this case the four surviving players happen to be arranged with partners sitting next to each other, rather than opposite. When a third player drops out, the situation becomes straightforward.
Either one team has lost, or the game has become two against one, with the two players playing alternately for their team.
When playing as individuals, the game continues after the talon is exhausted until at the end of a bout, only one player has any cards left.
This player is the loser the fool and must deal the next hand. When playing with teams, the game ends when at the end of a bout, all the players of one team have run out of cards.
The team which still have cards are the losers. The losing team is free to decide which of them should be given the job of dealing the next hand, even if only one of them was actually left with cards.
If the players are of unequal skill, it will be advantageous for the weaker player to deal, so that the stronger player is the first defender.
Note that the game can only end at the end of an bout. If after the final attack has been beaten off, no one has any cards left, the game is a draw.
This can happen when one team attacks with all their remaining cards, and all of the defender's cards are used to beat off the attack. If at this point no one has any more cards and the talon is exhausted, the game is a draw, and the loser of the previous hand deals again - hence the saying: "Staryy durak khuzhe novykh dvukh" "An old fool is worse than two new ones".
An older rule was that the player to dealer's left begins, even in the first hand of the session. Probably some people still play this way, though it is now unusual.
For the second and subsequent hands there are two alternative rules - players should agree at the start which to use:. Some players do not allow the trump six to be exchanged for the face up trump.
Some allow it to be exchanged for the ace, but not for any other trump. When five or six people play Durak, it is possible to use a full 52 card pack rather than just 36 cards.
This variation is very rare - normally 36 cards are used. The rules of play with 52 cards are the same except that it is the two of trumps rather than the six that can be exchanged for the face up trump and there will always be a talon.
In an individual game with more than three players, a rule is frequently played that the first defender cannot be attacked with more than five cards instead of six.
This is a way of reducing the severe disadvantage suffered by the first defender in a game with many players. Without such a rule the first defender would frequently lose.
Some players allow or even require the player to dealer's right to cut the cards before the deal, without penalty.
The popular variant Perevodnoy Durak 'transfer fool' in which the defender can transfer the attack to the next player by matching the rank of the attack card, is described on a separate page.
In this case it is the trump 9, rather than the 6, which can be exchanged for the turned up trump. Chris Gillespie reports that he was taught it in Kiev, Ukraine in The name Durak Severnyi means "northern fool".
After the dealing of hands to the players a card is dealt to the table face down and then the trump card is placed face up on top of it.
The remainder of the deck is stacked crosswise on top of the trump as usual. The game is then played according to the normal rules of Podkidnoy Durak up to the point when the last cards are drawn from the stock.
The main attacker always draws first, and draws as many cards as necessary to get to 6, and is followed by the rest of the attackers with the defender as the last to draw from the pile.
If the draw pile runs out, the game continues without drawing. Those who run out of cards exit the game. There is no winning, only losing, in Durak.
Since Durak is a turn-based game, seating is relevant to the strategy of this game. Seating can be chosen through a variety of methods, with the most common method of drawing a high card.
Once the high card is determined, the dealer shuffles the card and offers it to the player to the right for a cut. After the cut, the dealer distributes cards in a clockwise direction, face down, until each player has 6 cards.
Once the player with the lowest trump card is determined, the attack begins. The defender must place a higher card to beat the attack.
Any card with the trump suit beats cards, not of the trump suit. If a trump suit is the original card played, any higher trump suit can defeat that card.
If no trump suit is played, each play is determined by the highest ranking card. Once this card is drawn, the race to get rid of cards begins.
The last player still with cards is the loser. A player does not have to attack, even if possible. A defender does not have to defend, even if possible.
Gather Together Games. Home Tutorials About Shop. How To Play Durak. For example, a 6 of trumps beats an ace of any other suit. The attacker opens their turn by playing a card face up on the table as an attacking card.
The player to the attacker's left is the defender. They respond to the attack with a defending card. The defender attempts to beat the attack card by playing a higher-ranking defending card from their hand.
The defender must play a higher card of the same suit as the attack card or play a card of the trump suit there is no obligation to play the card of the same suit, you can use trump cards to beat off the attack anytime.
The defending cards are placed on top of the attack card overlapping it, so both cards are visible and it is clear which cards are attacking and defending cards.
After the first attack, if the defender is successful, the attacker may launch a new attack. If they cannot or if they pass, then the player to the left of the defender may start a new attack or pass the chance to attack to the next non-defender going clockwise around the table.
For each new attack which is defended successfully by the defender, the player who led that attack played the last attack card may start a new attack.
After the original attack, attacks can only be made if the new attack card matches the rank of any card which has already been played during that round.
If the player who led the last attack choose not to attack again and all future attacks during the round of attacks then the original attacker may make a new attack, if they pass on making an attack then players to the defenders left may attack or pass and so on going clockwise around the table.
There cannot be more than six attacks in each round. Each new attack card is placed to the left of the last attack card and the defender plays their defending card on top of the new attack card creating a row of attack and defence cards.
The defender must respond to the new attack in the same fashion as the first attack by playing a card of the same suit of the new attack card with a higher rank or a trump card.
All other players may make a new attack if the defender has successful defended the last attack. The original attacker has priority for making an attack, then the player to defender's left has priority and so forth going clockwise.